I created a painting tool that creates 3D primitives (objects) when the user right clicks to paint. Rick clicking spawns 3D primitives from user input and destroys 3D primitives after a set time, unless time destroy toggle is selected, leaving the created primitives on display. Left clicking destroys then selected 3D primitives, unlike the “Destroy All” button that destroys every 3D primitive. I added RGB sliders, a dropdown to change primitive shape, random scale and rotation toggles, and more fun features.

StatusReleased
PlatformsHTML5
AuthorLionKing1
Made withUnity

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